The student actively participated in an immersive virtual reality experience, using their hands to interact with a captivating digital environment
Keywords
student,
hand,
interaction,
digital,
technology,
education,
learning,
classroom,
futuristic,
software,
innovation,
engagement,
graphic,
touch screen,
gaming,
simulation,
academic,
development,
exploration,
design,
environment,
activity,
creativity,
datum,
connection,
programming,
research,
collaboration,
interface,
device,
analysis,
visualisation,
tool